Music Technology Lab Research Projects
Comusica - Hundreds of MIT Voices Contributing to the Musical Centerpiece of the 2020 Virtual Commencement.
ConcertCue - Live Program Note Streaming Web App.
Tutti - Massive Mobile Phone Audience Participation Piece.
VR Sandbox - Music Composition and Interaction Techniques in Virtual Reality
*12* - Chamber Music Work for 9 Instruments and 12 Audience Participants using Mobile Phones.
Student Thesis Projects
Multi-Modal Reinforcement Learning with Videogame Audio to Learn Sonic Features: Faraaz Nadeem, MEng Thesis, September 2020
RiffShuffle: A Flexible Interface for Interactive Automatic Harmonization: Brian Chen, MEng Thesis, May 2020 (see code on github)
Using Dynamic Time Warping to Improve the Classical Music Production Workflow: Smriti Pramanick, MEng Thesis, August 2019
Automating Graphical Feedback for ConcertCue’s Human Controller: Dencil Wilmot, UAP Report, May 2018
Real-time Audio Tracking Using Reference Recordings: Nathan Gutierrez, UAP Report, May 2017
Sonic Artifacts: Brian Tice, MAS Masters Thesis, June 2017
Exploration of Music Composition in Virtual Reality: Lisa Zahray, UAP Report, February 2017
Using Mobile Devices to Create a Shared Musical Experience: Danielle Penny, UAP Report, December 2016
Exquisite Score - A System for Collaborative Musical Composition: Daniel Manesh, MEng Thesis, June 2016
FunPlayer: A Real-Time Speed-Adjusted Music Accompaniment System: Daryl Neubieser, UAP Report, May 2016
Computer-Aided Autocompletion of Cadential Harmony: Gabriel Lesnick, UAP Report, May 2016