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Fall 2025

  • The Wrong Key

    Story-based platformer where the player uses their guitar to travel across different musical dimensions completing different challenges!

    By: Ash Hong, Jessica Chen, Claire Kerebloom

    Demo starts at 2:55

    Read more: The Wrong Key
  • Pac The Beat

    A beatmatching twist on Pac-Man, where the user can play against a bot, or another human player!

    By: Jolin Yang, Angela Zhang

    Demo starts at 1:10

    Read more: Pac The Beat
  • Build a Band

    A creative tool to make multi-instrument music using hand gestures!

    By: Jack Gray, Jennifer Kim, Hannah Yau

    Demo starts at 2:12

    Read more: Build a Band
  • IMSpaint

    Inspired by MSpaint, this projects creates an audio-visual tool to create detailed shapes that produce sound.

    By: Nithid Anchaleenukoon, Olivia Tang, Alex Hu

    Demo starts at 2:12

    Read more: IMSpaint
  • Bodies In Score

    This project allows users to score movie scenes using a combination of body gestures and MDII large language models (LLMs).

    By: Ifueko Igbinedion, Z Chen, Maynard Larweh

    Demo starts at 2:27

    Read more: Bodies In Score
  • Singy Bird

    Flappy Bird meets Karaoke to create a visually fun, friendly, singing game where the user controls the bird’s flying height with their voice.

    By: Sriram Sethuraman, Jessica Shoemaker, Nicholas Wei

    Demo starts at 3:27

    Read more: Singy Bird
  • Squawk Farm

    Game where users compose music with monsters created from audio recordings.

    By: Raymond Brookman, Kayli Requenez, Maxine Perroni-Scharf

    Demo starts at 0:42

    Read more: Squawk Farm
  • Microtonal Omnichord

    A microtonal instrument that allows users to easily create, and transition between, microtonal chords using a drum pad.

    By: Aleksandr Trofimov, Courtney Ma, Evan Ingoldsby

    Demo starts at 4:33

    Read more: Microtonal Omnichord
  • Groove-It

    Bop-It, but if it used a hand motion controller, and it had a beatmatching twist!

    By: Claire Southard, Sharon Zhu

    Demo starts at 3:51

    Read more: Groove-It
  • Soothing Square

    Satisfying bouncing object videos meet beatmatching to create a very fun, procedurally generated, visually gratifying, game experience.

    By:  Leo Gagnon, Hank Stennes

    Demo starts at 4:20

    Read more: Soothing Square